Monday, November 12, 2007

3D WEAPONRY

M4 Carbine
Polys: 403

Textures: 1 1024x1024
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Specular Level
Normal Map











Crate:
Polys: 4860
Textures: 1 Main 1024x1024
Diffuse
Specular Level
Normal
Textures: 1 Mid-base 512x512
Diffuse
Specular Level
Normal

Munitions:
Polys: 4609

Ammo Crate, Box, Round Strip, and Round
Textures: 512x512
Diffuse
Specular Level
Normal
Ammo Can
Textures: 512x512
Diffuse Color
Specular
Normal

A typical M4 Carbine Ammo Re-Supply...
1680 Rounds Per Ammo Crate
2 Ammo Cans per Ammo Crate
3 Bandoleers per Ammo Can
4 Ammo Boxes per Bandoleer (minus overall 10 Rounds)










M9 Beretta

High-Res
Polys: 5,053
Low-Res
Polys: 403
Textures: 1 1024x1024
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Specular Level
Normal Map